Na Pc Gameru se objevili celkem zajímavé módy, které vyjdou společně s oslavou N7 day.
Priority Earth Overhaul Mod je kompletní předělávka závěrečné mise a konce, který přidává přepracované nové cutscény, na bojišti uvidíte například spojenecké Gethy a vylepšuje tak celkovou vizualizaci z War Assetů. Obzvlášť konec je pak obohacen, je pozměněn i lvl design a možná se tam objeví i úplně jiné konce. Nechme se překvapit.
Expanded Galaxy Mod zase rozšiřuje hvězdnou mapu o nová místa, dává možnost získat nové vybavení, zbraně a vylepšení (mnohdy přidané vybavení s multiplayeru, které ve hře pro jednoho hráče není k dispozici).
Omega mód přidávají nové navštěvovatelné lokace, jako stanici Omega, na kterou lze kdykoliv přiletět po osvobození z okupace Cerbera. Uvidíte, jak Aria postupně stanici opravuje a dává možnost k novým aktivitám. Ark mód vylepšuje prožitek z multiplayeru.
A poslední Spectre Expansion Mod rozšiřuje terminál Shadow Brokera, který přidává nové potencionální mise na získaní nových War Assetů.
Jelikož BioWare se plně věnuje vývoji Athemu, tak je velice nepravděpodobné, že dojde na nějaké velké oslavy. Proč si ale nepřipomenout Mass Effect trochu po fanouškovsku. 😉
Přichází další patch, který hlavně opravuje problémové cutscény, buglá hlášení SAM typu „Pathfinder, tohle místo je vhodné pro těžbu… máte nový email, atd… “ a další bugy spojené s animacemi.
Také patch balancuje nepřátele v multiplayeru a zbraně, více informaci na stránkách Bioware.
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Mass Effect: Andromeda Patch 1.06 Notes
Fixed issue that caused singleplayer difficulty to impact multiplayer
Improved performance and stability
Various improvements to cinematic scenes
Fixed issue where SAM would mistakenly tell Ryder they have new email
Conversation options will no longer appear “greyed out” if new content is available
Improved legibility of subtitles
Maximum Nexus Level increased to 29
Single player balance improvements at higher difficulties.
Fixed issues with player animations getting stuck when jumping or changing direction repeatedly
Increased the number of autosaves allowed
Special items will not carry over into New Game+
Fixed issue where subtitles would not appear while waiting at the dialogue wheel if subtitles were disabled
Fixed issue that could cause AVP to reset to zero for all planets except Kadara
Weapon and armor vendors now carry inventory once player reaches Level 61
Chest armors now have level restrictions
Bonus items—such as Pathfinder Armor—can now be deconstructed
Fusion Mod of Resistance no longer continues to apply evade damage once unequipped
Improved responsiveness of control sticks
Fixed clipping issue on Sara Ryder’s casual jacket
Added graphics options to toggle Motion Blur and Depth of Field
Fixed issue where Remnant VI would stop attacking
Turbocharge will not deplete spare ammo when used on a weapon with the Vintage Heat Sink augmentation
Fixed interaction with datapad in the Search for the Remnant Drive Core mission.
Fixed issue where squadmate could not be revived if killed by a fiend at Site 2
Swapping a dead squadmate at a loadout will not cause them to die permanently
Nexus tram now operates during Nexus Reunion mission even if player has not completed Prologue
Fixed issue where player could romance both Cora and Peebee
Fixed issue where player could romance both Vetra and Peebee
Taking the left path in the Havarl dungeon will not block progression on Remnant Scanner mission
Fixed issue on H-047C where enemies could get stuck inside a rock, making them unkillable
Fixed issue where player couldn’t hide Ryder’s helmet after completing Ark Natanus mission
Fixed broken Nomad Shield Crafting mission
Fixed health issues with Architect’s leg that prevented completion of the fight
Frequency mission on Voeld is no longer blocked if player leaves the area after scanning the meteorite.
Missing Science Crew mission no longer blocked if Ryder kills the Architect before finishing objectives
Leaving the Nomad while falling out of bounds no longer results in infinite loading screen
Fixed issue where Nomad jump control was not remapping
Fixed issue where Cora slowly fell back to the ground after charging an airborne enemy
Improved performance on Eos when approaching or fast travelling to Prodromos
Loading auto-save will not block progress after kett encounter near Site 1 power relay station
Eliminated player fall through on Tempest after loading autosaves in space
Reduced the cost of Strike Team equipment and improved its effectiveness
A default Ryder name can now carry over to New Game+
PC – Fixed issue where dialogue choices would auto-select when using mouse and keyboard
PC – Improvements to display when running at different resolutions
PS4 – Fixed a crash that occurred when sitting in main menu for more than two minutes
PS4 – Fixed crash that occurred when moving from multiplayer back to the main menu
Multiplayer
Fixed issue where player would crouch repeatedly while interacting with device
Player’s deceased character no longer falls through the floor after an Ascendant attack in the extraction zone on Firebase Icebreaker